Recommended system requirements (HIGH graphics settings): OS 64-bit Windows 10 DirectX11 CPU: Core i5+ at 3+ GHz or AMD FX / Ryzen RAM: 16 GB (32 GB for heavy missions) Free hard disk space: 120 GB on Solid State Drive (SSD) + extra space for paid content Discrete video card NVIDIA GeForce GTX 1070 / AMD Radeon RX VEGA 56 with 8GB VRAM or better Joystick requires internet activation. If you are, then learn about the Flight Simulator specs before you get downloading.Minimum system requirements (LOW graphics settings): OS 64-bit Windows 10 DirectX11 CPU: Intel Core i3 at 2.8 GHz or AMD FX RAM: 8 GB (16 GB for heavy missions) Free hard disk space: 120 GB Discrete video card NVIDIA GeForce GTX 760 / AMD R9 280X or better requires internet activation. Until then, the PC version supports the use of an Xbox controller - allowing you to get a taste of the console experience for those who prefer to play with that control scheme.
Meanwhile, the Xbox One and PC versions will also share Achievement lists - there won't be separate listings.Īll this suggests the two versions are one and the same, and are likely to share progress between the two - but of course, without an announcement saying as such, there is no confirmation as yet. This means purchasing it once on PC (via the Microsoft Store, not Steam) will grant you an Xbox One version at no cost. Though there have been few specifics of what the Xbox version of Flight Simulator will feature, Microsoft has confirmed it will be an Xbox Play Anywhere title, the "initiative by Microsoft to combine platforms of gaming, letting Xbox gamers play on PC with any first-party Microsoft Studios published game that is digitally purchased and vice versa". Will the Xbox version of Flight Simulator share Achievements or progress with the PC version?
Then, when you start playing, we have explainers on weather and liveries, multiplayer, using autopilot and sim rate, and how to use the game's equivalent of photo mode with Active Pause. We're doing the work to have a better experience on the Xbox family, then we will improve the PC version at the same time."įor those investigating their Flight Simulator options, we have a planes list and airport list for each launch edition, a list of Flight Simulator Achievements. There is nothing PC will lose from the Xbox. "By the way, the Xbox will help us to optimise the product, so it will also be a benefit for PC. "We are trying to have the best visuals on every single platform, and it's another layer of optimisation," he explained.
Only the Xbox Series X and S versions were confirmed, despite a (now deleted) post on the official support website earlier in the year stating it was "coming to Xbox One at a later date", and that lead software engineer Martial Bossard originally explaining to Windows Central how development on the Xbox One version would benefit PC development. This content is hosted on an external platform, which will only display it if you accept targeting cookies.